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Post by Emmarie on Jun 22, 2011 20:17:59 GMT -5
Hey, a few people have come to me asking about limiting the amount of AP one can gain a week, and here are some of the reasons cited:
1 - Everyone is so excited about missions and adventures right now that they are doing them ALL - every day - and will soon burn out and lose interest. Spacing them out will keep interest for longer.
2 - Some people could 'cheat' the system by doing mission after mission, solo and otherwise, and rack up AP faster than others who are putting in more roleplay and storylining.
3 - People will earn all their AP and get the highest dice too soon and will lose interest in RaS as they have nothing else to gain.
4 - People will choose to do archery after archery racking up far more points than those that are adventuring.
I'm sure there are other things as well..... my main concern is that I don't want to tell you that you can or can't go on missions if you want to, but I also don't want you all burning out from doing several missions a day, and grow bored in a few weeks. So let's figure this out.....put limits, don't put limits, if so what kind of limits? Vote and give me input! This is OUR game!
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Post by Evan Scar on Jun 23, 2011 0:20:48 GMT -5
It's the limits that was one of my main dislikes about OCS. You could only do so much per week to rank up, provided you put in a fancy report. My warrior character couldn't train, spar, whatever and get stronger, he had to do paperwork. I think limits are disappointing.
Some people have odd times when they can play. Let's say Jim hs to work three weeks a month. That one week, he can't pack in missions/adventures/spars, because he might hit the daily/weekly/whatever limit.
Sparring etc are RhyDin staples. When you can't find people to do an adventure, throwing in three or four spars is good times to get activity. What if you miss both adventures that week? You should still be able to keep up with your pals, right?
As a person who's usually an activity whore when it comes to games, I've kept my activity pretty steady. Some weeks, I want to kick ass, and some weeks, I just wanna do the adventures and be lazy. Depending on how the alleged-limits go, one of my kick ass weeks could be screwed over, while I'm forced to do stuff on maybe off-weeks where I don't feel like it to advance.
Gonna have to side with letting people do what they think they can/should handle on this.
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Post by Emmarie on Jun 23, 2011 0:22:37 GMT -5
Thank you! Very good points, thanks for your input.
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Post by Beetle Habuki on Jun 23, 2011 5:56:18 GMT -5
I I think limits work especially in missions and archery and sparring and missions. A person can only do so much fighting per day and such. I dunno I wouldn't say much it say some one could only earn 10 AP per day. Keeps people from burning out
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Post by devolth on Jun 23, 2011 8:55:43 GMT -5
Personally I always hate solo missions due to the fact that you're basically seperating yourself from any outside influences. My personal feeling is to limit all solo missions to 1 per month while also limiting archery + sparring matchs. (For the simple fact that you could easily earn more AP doing them then any 1 mission and/or adventure in 1 day.) Maybe limit archery to 10 points and sparring to 10 points a week. I feel like mission and adventures are the bread and butter here so keep it as a very attractive option so no limits on them.
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Post by Coran Rain on Jun 23, 2011 13:49:55 GMT -5
Okay, I understand limits in some areas. Such as solo missions.... missions were made for everyone to get some activity in while there were no adventures going on at that time. Not just one person to go snatch up gold and AP.
But, I'm going to speak a it more on what Evan mun was saying, because I do have a schedule I have to work around. I'm constantly badgered by family in the house to not be on the comp so long on their days off because they want me to spend time with the family as a whole. I understand this, duh lol. So I only get a certain amount of time on... I would like to be able to do as much as I can when I am free to get on.
I personally lose interest when I CAN'T do much. If I have the time to get on, I wanna be able do what I want, know what I mean? That's the problem I had with OCS. Every time I finally had a chance to get on.. there was NOTHING to do. I missed adventure nights and no one was ever around for sparring or anything but archery really... and we all know its repetitive and gets old after a few matches.
I say limit archery matches, and solo missions. Barely anyone spars at the moment... so don't count that yet. <3
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Post by Averion on Jun 23, 2011 19:16:01 GMT -5
Some very good points here, especially the point about solo missions. Someone with enough time on their hands could just sit around, never interacting with anybody else (the entire point of roleplay is supposed to be cooperative storytelling or so I thought!) and rank up. But at the same time some people no doubt enjoy doing something a little more personal like that, whether it be for character development or just something to do when nobody else is on due to their schedule or what have you. I don't see too much solo questing going on and it seems like the majority of people are doing group missions to rank up and such though (maybe I'm just blind Limiting the number of solo missions somehow probably makes sense, or just offer less AP/Gold for doing them. I think they're a good option for times when there's nothing else to do, or when there's already a mission going on and it's full, but I feel like people should definitely be encouraged to try and do group missions over them whenever possible, or at the very least open one of the rooms for storyline development and group interaction. If people ranking up too fast and having nothing to do/nobody else to do specific-rank missions with is a big concern, could possibly require special missions to move between the higher gem ranks or some other requirement. I hate the idea of limiting people too much, in general, but there's only so many dice ranks and having something else to do along the way wouldn't hurt.
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alex
Recruit
Posts: 16
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Post by alex on Jun 23, 2011 19:49:28 GMT -5
I can agree 100% to the limiting of solo missions. But I believe that Archery and Sparring are a good way to beat the time if someone doesn't have time for missions or adventures, thus I don't believe they should be limited or at least too much. I know that for me personally they've been a good way to do something if I haven't had enough time to do missions or adventures through out the day.
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Post by Emmarie on Jun 23, 2011 21:17:13 GMT -5
Ahh Averion mun I like the idea of having special missions to reach certain higher ranks and I will definitely be implementing that! You all make good points and I appreciate the input. I don't want to limit you all, but I do want to make this game challenging enough that we don't lose interest after a month or two. There is also the opportunity to gain 3d dice, and things like that.
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Post by Coran Rain on Jun 23, 2011 21:25:57 GMT -5
I know, the 3d dice comes with a certain rank though... right? That's the "Aura of Strength" thing, yeah?
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Post by alexisblue on Jun 23, 2011 21:31:42 GMT -5
I know that I'm only in the VERY small percentage here, but limiting the AP would really affect me. Since my schedule is rather hectic and unpredictable, I can safely say that I can rarely, if ever, attend adventures. The only way for me to gain AP is by sparring and archery, and even that's limited by my schedule. I'm sure that there are a few people like me, and it would hurt to get the limit on. I also know that it's tough to balance. Im not someone who can spar/random activity every day, so even if I get a huge boost one day, I probably wouldnt be able to do anything else for a week or two after, which would leave me far behind. Is there a way to modify it, per case? That's my biggest issue in any guild/SL/gathering; timing. I have much less than others to do things, and only get in small spurts of 'big' activity that most can do in a day. #endrant!
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Post by Evan Scar on Jun 23, 2011 22:55:44 GMT -5
I kind of had a thought, decided to post it.
I could be alright with a few limits, provided they were tier'd. What that means would be something like this.
Rosha's are only allowed to get 30% of their ranks from Missions. Anet'zi are only allowed to get 30% of their ranks from Missions. etc.
That means a Rohel would be able to do a LOT more missions per week than a Rosha, but would be gaining the same amount (percentage wise) as a Rosha toward their rank.
This is a paperwork nightmare for the Clerk and for you, but I do think it would be fair. During those ranks where it's 50+ AP just to go up, limiting to say.. 10 ap per week is very restricting. I know you don't want to see d90's in three weeks, but at the same time, a very looooooooong, slow climb.. (for new people/new chars especially) can be so daunting that a person sighs and says "ugh, why bother?"
(That reminds me of the difference between leveling in WoW and EQ1.)
Not to mention the lack of GMs. If Adventures are pretty much the only way to go, how soon are the GMs going to burn out after being asked every day?
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Post by Emmarie on Jun 23, 2011 22:58:50 GMT -5
IF there were limits it would not be a daily limit. It would be something like...
"You can only earn up to 20 AP per week in Archery"
which means, you could do a little each day, or like some of you have said you could do it all in the one day you have.
For now, I've decided to handle things this way.... I'm giving a couple less AP for solo missions, it's 3AP now. And you can only go on a mission once. So if you go on the Fire in the Inn mission, then you are done for that. You can't attend with a different GM. That will limit some things.
Also, we aren't going to give out special loot for missions. You get AP and you get Gold.
As of now, I am not going to put limits on how much you can earn. If you want to spend all day long doing archery, then so be it. If you want to go on every mission listed in one day's time, go for it. But in the future if I see a misuse, then I may make a change. A misuse would be finding out that you've spent 5 hours doing archery against your alt just to gain AP.
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Post by Coran Rain on Jun 23, 2011 23:11:51 GMT -5
Yay me! I don't have an ALT! Muahahaa I win... wait, what... nevermind. I'm confused >.< xD!! I had to make a funny dammit!
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